# Actions Id Name Category Site Date Author Description
1
8222
Vampires are Better- Blood Magic Miscellaneous MMH 2003-03-17 The Chooser of the Slain My Mod adds 2 new powers to each of the vampire clans and about 5 new spells.

   Vampires have now learned to use the potent energies of thier blood to perform even greater acts of killing etc  Will you help fight the rulers of the night or will you join ...
2
7491
Useful Starting Spells Magic and Spells MMH 2012-05-12 Tizzo This plugin adds a total of 24 new spells that the Player Character can potentially start off with provided
your magic skill in a given spell college is high enough.

Depending on your level of starting skill, your
character may receive between one and four of these new sp...
3
7483
Teleportation Spells Magic and Spells MMH 2004-11-07 Josh Give a much-needed dose of realism to the Morrowind spell system!     22 new spells allow you to teleport to almost any town/village in all of Vvardenfell! Finally make use of that Mysticism skill, and reward your powerful mages!     I got the idea from the old R...
4
7440
New Spells Magic and Spells MMH 2009-04-06 Unknown Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.


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5
7437
MultipleSummoningSpellsv1.1 0709 Magic and Spells MMH 2009-05-12 Talonhoff Multiple Summoning Spells v1.1
by Talonhoff

v1.1

This Morrowind plug-in makes new spells available to purchase that can allow you to summon multiple creatures of the same type to fight for you at the same time. I have auto calculated these new spells, so it shouldn't u...
6
5237
Spell Effects Matrix Cheats MMH 2005-03-02 Asmodian This mod creates 18 new spells which are completely useless but act as a spell effect  matrix: once you purchase them you have all spell effects for Morrowind, Tribunal and Bloodmoon. All the spells can be purchased in the Balmora mages guild from the lady that operates the tra...
7
4126
WC3 Leveled Birthsigns Birthsigns MMH 2006-06-23 G@X, JediKnight This mod adds eight birthsigns, which are in fact key hero classes from Warcraft III. These birthsigns level as the player does (we will not reveal which levels), which adds and removes new spells, powers and abilities based on (not copied from due to MW engine) Warcraft III.  
 <...
8
3523
Wolfborn Races MMH 2011-05-28 Retal19 Adds:
One New Race; The Wolfborn
One New Birthsign; Wolf Star
Three New Spells; Wolven Attributes, Primal Tongue and Wild Heart. Wolven Attributes is the Wolfborn Racial Ability, as is Primal Tongue which is an emergency spell that calms creatures but doesn't always work. Wild H...
9
3102
IronPlatypus's Scripted Spells Beta MMH 2012-04-29 IronPlatypus This mod adds 15 new spells, 9 of them with unique scipts that allows you to do things the way the game never intended you to be able to.  
 
To buy the spells, just visit Iron Platypus outside of th Census and Excise office in Seyda Neen.  
 
The spells ...
10
3037
Elemental Race Races MMH 2012-11-10 kalikut This plugin, cleaned and tested, contains 4 playable elemental races, 2 male only and 2 female only with one head and hair each. Male: Fire & Air, Female: Earth & Water. There is also new spells, abilities, and a birthsign made specifically for the elemental races.